The main focus of our company is 3D-graphics programming. In addition, we have extensive experience in programming for database and Internet applications, as well as in math calculus.
We can offer development of the following software tools for the game industry:
editors, converters, data processors,plug-ins for Discreet 3ds Max, Alias Maya, NewTek LightWave.
We can also develop custom plug-ins for your proprietary systems.
Our specialists are highly experienced in the development of GUIs for Windows and Mac OS X systems, in the creation of modules for visualization purposes and data processing, and in the development of system utilities for the unix environment.
Working from your specifications, we can create individual software tools for data conversion and plug-ins for data import into your preferred system (max, maya, lw, etc.).
We work with both OpenGL and DirectX. Our specialists can program using your SDK/Engine, or we will design one tailored to your needs.